Monday, 31 October 2011

Independent Practice Week7:Interior Designs Part 3

The next room that i will design is the gravity room and from the research the room is very limited and is padded to stop the people in the rooms being affected by objects and referring to Dragonball Z when gravity rooms are mentioned, the room in that story is very simple and just has a centre machine controlling the gravity of the room.

I also looked at Dead Space which the room is limited to the walls that contain it and also looking at gravity rooms for astronauts which simple enough to prevent the astronauts being hurt.
So from the research i took away that the gravity room is simple to prevent the people that are in them from being hurt by objects, a centre controller allows one way to changing settings. I began to design the room with corner mounts which contain the gravity settings in the room, then had sketched a centre controller allowing same distance of access throughout the room and finally the way of entry to the room via the corridor.
Here is the whereabouts of the gravity room which is placed at the back of the ship to not be affected by attacks to the ship which could affect the ships overall gravity.
For the next room i researched into medical and toilet rooms and came across few but impressive visualisations of room in space. As the rooms consist of limited amounts of objects as most of them are placed within draws. The toilet rooms are very small but enough in size to allow a normal person to use and all of the areas of the rooms are smooth or shaped to form along the rooms shape.



So from the research i started to develop a design in which for the toilet area there would be cubicles to allow anyone to use. For the medical room i use much of the room as an area which keeps its equipment and objects inside of compartments. Also the medical room has an operating table, cat scan machine as well as the before mentioned compartments and i wanted this room to not resemble too much of a current medical room but more of a futuristic medic room which would not have equipment lying around the room.
Here is the whereabouts of the medical and toilet rooms which are place just below the main deck allowing quick and easy access.


This room is the supply room which carries on as the cargo room did with two floors of separated rooms which are filled with small and large supplies. The rooms have compartments allowing the supplies to be stored giving more room for more supplies hence why the room has large areas within the room. Being accessed via the corridors the room are separated and filled with various supplies from equipment, to machinery and small objects such as clothing.

Here is the whereabouts of the supply rooms which are placed just ahead of the back of the ship.














The next room was designed as the weaponry rooms as once again i separated the larger weaponry from the smaller weaponry. The reason for this is to give more of standard of the rooms and giving the small weaponry the chance to be used and the large weaponry as back up. Accessed via the corridors the rooms are used for battles against rival pirates and enemies when searching for treasure.




Here is the where abouts of the weaponry room which is placed just about mid ship region allowing range to cover equal distance from middle to top or bottom also having the weaponry on both sides of the ship give it better protection and to cover the front region of the ship.

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