Monday 27 February 2012

Creative Development Week15: Professional Feedback

As this was my final major project i saw it fit to get some professional feedback and asked a few of the concept artists i was following via twitter if they could take a look at my concept art that i am currently working on for the final major project. So after sending requests for feedback i received a reply from Mike "Daarken" Lim, a freelance artist working in the games industry and currently these are listed as his clients and other employed works, saying that sure he would give feedback on my concept art and try to help improve it and gave me his e-mail address to send the artwork over.

Here are the listed works that Mike "Daarken" Lim has done:

Clients
Mind Control Software
Wizards of the Coast
Fantasy Flight Games
Brick Design Group
Breakaway Games
Triad Toys
Widescreen Games
Digital Extremes
Upper Deck
One Ton Ghost
3D Total
Blizzard Entertainment
Bioware Mythic
ImagineFX
Pasozebra Producciones
Big Huge Games
Trion Worlds, Inc.
Honda
Projects

Video Games
Warhammer Online: Age of Reckoning
Kingdoms of Amalur: Reckoning
Rift
Highlander
Iron Dukes

Collectible Card Games
A Game of Thrones
Call of Cthulhu
Hecatomb
Magic: The Gathering
World of Warcraft
Warhammer: Invasion

Role Playing Games
Midnight: Star and Shadow
Dungeons & Dragons
Warhammer Fantasy Roleplay 3rd Edition

Board Games
Lord of the Rings: The Confrontation Deluxe Edition
Horus Heresy

Magazines and Books
Spectrum 12, 13, 14, 15, 16, 17
2D Artist Magazine
Digital Painting Techniques Vol 1, 2
Digital Art Masters Vol 2, 4
Exotique 5
ImagineFX Magazine
BlueCanvas Magazine

Commercials
Danone Actimel

As you can see the credentials of Mike Lim is evident and beneficial for me to contact and receive feedback from him and here is the reply i had received from him:

Hey Ifraz,



I think it would be beneficial if you did some studies from photos. Take some pictures of castles and try to paint them. Take some time to study perspective and understand how it works. I would also suggest working on your edges. Many of your edges are very soft and wobbly. Take Castle - 1st Floor.jpg for example. The pillars are very soft and crooked. Also doing some still life paintings would help a lot with lighting and how to render objects. I hope that helps.


Mike "Daarken" Lim
Website: daarkenart@daarken.com
Twitter:http://twitter.com/#!/daarkenart
Facebook:http://www.facebook.com/pages/Daarken/45213851359?ref=ts

No comments:

Post a Comment