Monday 16 April 2012

Creative Development Week22: Rorchard, Unity Produced

I came across the video below which explains some of the process and tools that were used when creating the game Rochard a 3D side scrolling platformer produced by Recoil Games and was released on the Playstation Network. The game uses Unity the same engine in which ihave been using for the past few years and the video really demonstrates what Unity is capable of and how the tools that are there really can produce games of a high calibre than just the web based games or IOS and Android games that i believed they could only do, in the video the way that as you go further into watching it, it really shows how some of the process in the game is created in Unity which i felt was interesting to watch as you see this fully white area to controlling a character to follow that character through the procedure of producing the game to the end which was a great look into.


I also found these two videos from the Recoil Games youtube page which they talk about the Unity engine as well as their production on Rochard:



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