Monday 19 March 2012

Creative Development Week 08: Sefton Hill Creative Process

Below is a link to the game director of Batman Arkham City, Sefton Hill who speaks on the creative process of Arkham City as well as in general of the process and how it doesn't always go the right way but through the wrong decisions you can get the right end results, also what stood out for me was the fact that he had mentioned that they had built a basic prototype of the whole game before actually setting out to develop it, to rather test what is needed and what they could do without to break down the game into key components, the video can be viewed at: http://guru.bafta.org/sefton-hill-games-directing-mini-masterclass

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